For my FMP I decided to make an instructional video about Tae-kwon Do, It is about the theory of and how to perform basic moves, so weather your a regular Tae-kwon Do attendee or a fresh face to the sport you can be certain that you will learn something from the video.
In my final piece I can identify some strengths and some weaknesses, There are quite a few strengths so I will only list a select few. The first is that fact that it succeeds in what it was made to do which is educate and inform people that know Tae-kwon Do or have nether moved a muscle in their life. Another strength is that the video is simple in the fact that it is easy to understand and straight to the point, The text is easy to read and the dialogue is clear.
A third strength is, in my opinion the layout of how the video is put together were it shows off each move three times twice in physical film from different angles and ones in animation to show the move in slow motion step by step, all this is so the viewer knows what that move is and how to perform in it with good technique. A fourth strength is how the audio is laid out, in that the dialogue is the loudest so that it is the most heard and the music is the quietest as i only wanted it to be subtle in the back ground to that in between dialogue lines there is no awkward silence.
A final strength is that there is not really any other video like this and that mine is unique, Were it uses animation and physical film about Tae-kwon Do there is nothing else doing the same however there are some that are about Tae-kwon Do but don't use animation as well. Along with the strengths I can identify some weaknesses as well as I will admit my video is not how I wanted it to be exactly. The fist weakness I can pick out is the quality of my animations, as I'm not an artist but I do like animating, however I am better at animating 3d characters using software's such as Blender and Cinema 4D, which is what companies such as Pixar and Dream Works use.
A second weakness is the length of my video, as I do feel that it is too long considering it is about 2 minutes over what I had in mind when first coming up with the idea. Also in my feedback using the questionnaire that I made some one suggested maybe making a few short films like episodes so that they were short and snappy so people didn't lose interest whilst giving all the information I intended. A third weakness I feel is the music as I could not find a song that made me think "that is what I've been looking for", I could of spent longer looking for the song but I was running out of time so I chose a few that I thought could work then put them in to Premiere to see which one was the best fit and I ended up using the one I did as it was the closest to what I wanted, but it is not perfect.
A final weakness is that I made my video with no budget at all, so some my set and time was made out of things I already have for example making my set out of bed sheets. I also had to ask a few favours for example getting my friend mason to be in my film.
My overall main idea was to make an instructional video about the theory of Tae-kwon Do to help people learn the Korean and moves for gradings that take place every 3 months, I original wanted to make just an animation but then thought that if I made the whole thing animated it would take forever plus I had not done much animating before, I got the influence to make an animation form Kung Fu Panda which was one of my favourite animations as a kid, However I knew I would not be able to make an animation like that because at college we didn't have the time or software to do so.
So realising my limitations I had to do some experimentation to see what would work and what wouldn't, so taking some inspiration from animes which are Japanese animations I noticed that they draw a background then draw their characters and instead of animating every thing they simple move the background in a direction or zoom in and out of it slowly whilst only drawing select frames of the characters movements making a quick yet effect animation, so I have used this technique in some of my animations. I also experimented and explored in to different looks for my character and scenes, which I made a questionnaire about. I simply asked people to tick the letter of the hair style, hair colour, eyes and colour background they liked to determine which I should use then if there was a tie breaker between two I would decide which to use.
Finally one of the things I played around with when in the experimenting stage was different techniques like importing transitions making a freeze frame with comic book style backgrounds which in the end I did not use as I thought it looked bad, or at least I couldn't get it to look good.
Overall though the experimentation I did helped to form and lock in the look of the my character and style so with out it I would probably still be deciding what hair I was going to use.
What also helped with my experimentation was my research which is were I thought to use the animes style of animation, But I also had a look in to what other videos are out there that do the same thing as mine was going to be doing, annoyingly I did not find anything similar in the sense of using film plus animation, but there are some that do what my video is intending to do with no animation and only film. Also the videos I found had some guy telling you what to do constantly as mine just says how to perform the move but you don't have to do it.
There are some similarity's though to mine as they go over similar stuff and describe how do perform them in a similar way but slower. Also they do use diagrams to help get there point across which I could of used in my animations but I decided to just draw the moves being perform slowly.
In this project I can easily identify some key areas were my idea and my skills developed. My idea developed over the period of making my project and the experimentation stage especially as that is when I realised what things I could and couldn't do using the resources and limitations I had, For example I originally wanted to have freeze frame's that had kind of a comic book style background in between move categories like kicks to stances however when I went to making these freeze frame's I realised how bad they looked so in the end I just had the freeze frame's with the back drop I had on the original footage. Another place where the idea had developed is the fact that I originally wanted to have it no longer than 5 minuets, instead the final piece is just under 7 minuets which is OK because it means that all of the information and footage I intended to be in the film still is. If I wanted to I could easily take out one move from each categories which would make it significantly shorter how ever that was not what I wanted to do when making the video so it is just longer than intended.
I also have developed in my skills thanks to this project for example I have developed my animation skills because my animations got smoother and smoother, also my drawing skills as my perception of how a body works is a lot clearer making it easier to draw people in positions and finally my editing skills have improved because I used colour grading which I hadn't before this project and using more transitions and effects to get the result I wanted.
When I it came to asking friends and family what they thought about the finished product, I asked a couple of people in person what they thought about it but the majority of my feedback was on the questionnaire I sent out, using Google Forms. I got some good compliments along with some good criticisms which if I could go back and redo the project I would put in to place, sadly I don't have the time, so I will have to except that this is what I have got and be proud of it, as I did put a lot of work in to this project. Over all the feedback I got was positive and also made me happy due to the fact what people said was what I wanted to hear about my video, for example the last question I asked was what one word would you use to describe this film? and the majority said "Informative or Educational" which is what I was going for as it is and instructional video.
I also got a couple of odd answers that made me chuckle one being "Feet" as in my animations I went for a split toe shoe on the feet which I guess did look a little odd but I cant draw feet. The over was Introduce, but I have a feeling that was from my french friend who is OK with
English but not fluent in any way, I presume they meant "Informative" like the rest.
I also got a couple of odd answers that made me chuckle one being "Feet" as in my animations I went for a split toe shoe on the feet which I guess did look a little odd but I cant draw feet. The over was Introduce, but I have a feeling that was from my french friend who is OK with
English but not fluent in any way, I presume they meant "Informative" like the rest.
Earlier I mentioned some criticisms which I said if I had the time to go back over the project I would implement them. These criticisms were to improve upon the animations which I totally understand especially the first few that I made as they were awful compared to the last few I made.
Another one was to improve on the music choice which is not a criticism from any body Else other than me as I do feel if I had more time I could find a more suitable song. Another criticism which was from some one else was to maybe make the video in to smaller episodes instead of one long one which I agree as I can see why people would lose interest after a while of watching it. Also another self criticism is that I could of had a few different transitions instead of one of the stock ones that were in Premiere and even made one with a kind of smoky effect. looking at these criticisms, I think if I had two more weeks of time I could easily make these changes which would improve my video to a much higher level.
Another one was to improve on the music choice which is not a criticism from any body Else other than me as I do feel if I had more time I could find a more suitable song. Another criticism which was from some one else was to maybe make the video in to smaller episodes instead of one long one which I agree as I can see why people would lose interest after a while of watching it. Also another self criticism is that I could of had a few different transitions instead of one of the stock ones that were in Premiere and even made one with a kind of smoky effect. looking at these criticisms, I think if I had two more weeks of time I could easily make these changes which would improve my video to a much higher level.
Looking back at my Statement of Intent I don't see any massive changes to what I have made compared to what I proposed in fact I think I have made almost exactly what I intended apart from the fact its a couple of minuets longer than I originally wanted, But I don't see that as a big deal. I will say though, I do think that with a bit of practise I could get the quality of the animations I made up to the standard I had envisioned when writing out my Statement of Intent. Going back at my pitch to my tutor who was playing as a client I am quite pleased with how my project has turned out. Before my pitch I did have the concern about time management which my tutor did pick up upon and said "the only thing I worry about is will you have time to do all of it" which I replied yes as long as I follow my plan and don't procrastinate, sadly I will admit that I did procrastinate which I do regret as I could of improved my project to a higher standard as I fell a bit behind, but not enough that it meant the project was not finished, which I am happy to say is not the case, it meant I had to rush a couple of bits in my project towards the end and not have the time to give them the attention they need.
Apart from the little fall behind the project went better than I expected as I have got every thing done and to a level that I am happy with I just hope that it will get me the grade I would like. I said earlier there is quite a lot I could improve on given enough time or another go at the project were I wouldn't procrastinate, but sadly I know what I am like and it would only happen again.